__ __ __ __ _____ _ _ _____ _ _ _ | \/ | \ \ / / | __ \ (_) | | / ____| | | | | | \ / |_ __\ V / | |__) | __ ___ ____ _| |_ ___ | (___ | |__ ___| | | | |\/| | '__|> < | ___/ '__| \ \ / / _` | __/ _ \ \___ \| '_ \ / _ \ | | | | | | |_ / . \ | | | | | |\ V / (_| | || __/ ____) | | | | __/ | | |_| |_|_(_)_/ \_\ |_| |_| |_| \_/ \__,_|\__\___| |_____/|_| |_|\___V 2.1 if you need WebShell for Seo everyday contact me on Telegram Telegram Address : @jackleetFor_More_Tools:
/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Copyright (C) 2020 ARM Ltd.
*/
#ifndef __ASM_VDSO_PROCESSOR_H
#define __ASM_VDSO_PROCESSOR_H
#ifndef __ASSEMBLER__
/* REP NOP (PAUSE) is a good thing to insert into busy-wait loops. */
static __always_inline void rep_nop(void)
{
asm volatile("rep; nop" ::: "memory");
}
static __always_inline void cpu_relax(void)
{
rep_nop();
}
struct getcpu_cache;
notrace long __vdso_getcpu(unsigned *cpu, unsigned *node, struct getcpu_cache *unused);
#endif /* __ASSEMBLER__ */
#endif /* __ASM_VDSO_PROCESSOR_H */
| Name | Type | Size | Permission | Actions |
|---|---|---|---|---|
| clocksource.h | File | 287 B | 0644 |
|
| getrandom.h | File | 1.21 KB | 0644 |
|
| gettimeofday.h | File | 9.25 KB | 0644 |
|
| processor.h | File | 561 B | 0644 |
|
| vsyscall.h | File | 1.04 KB | 0644 |
|