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# SPDX-License-Identifier: GPL-2.0-only
#
# Input device configuration
#

menu "Input device support"

config INPUT
	tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT
	default y
	help
	  Say Y here if you have any input device (mouse, keyboard, tablet,
	  joystick, steering wheel ...) connected to your system and want
	  it to be available to applications. This includes standard PS/2
	  keyboard and mouse.

	  Say N here if you have a headless (no monitor, no keyboard) system.

	  More information is available: <file:Documentation/input/input.rst>

	  If unsure, say Y.

	  To compile this driver as a module, choose M here: the
	  module will be called input.

if INPUT

config INPUT_LEDS
	tristate "Export input device LEDs in sysfs"
	depends on LEDS_CLASS
	default INPUT
	help
	  Say Y here if you would like to export LEDs on input devices
	  as standard LED class devices in sysfs.

	  If unsure, say Y.

	  To compile this driver as a module, choose M here: the
	  module will be called input-leds.

config INPUT_FF_MEMLESS
	tristate "Support for memoryless force-feedback devices"
	help
	  Say Y here if you have memoryless force-feedback input device
	  such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
	  Power 2, or similar. You will also need to enable hardware-specific
	  driver.

	  If unsure, say N.

	  To compile this driver as a module, choose M here: the
	  module will be called ff-memless.

config INPUT_SPARSEKMAP
	tristate "Sparse keymap support library"
	help
	  Say Y here if you are using a driver for an input
	  device that uses sparse keymap. This option is only
	  useful for out-of-tree drivers since in-tree drivers
	  select it automatically.

	  If unsure, say N.

	  To compile this driver as a module, choose M here: the
	  module will be called sparse-keymap.

config INPUT_MATRIXKMAP
	tristate "Matrix keymap support library"
	help
	  Say Y here if you are using a driver for an input
	  device that uses matrix keymap. This option is only
	  useful for out-of-tree drivers since in-tree drivers
	  select it automatically.

	  If unsure, say N.

	  To compile this driver as a module, choose M here: the
	  module will be called matrix-keymap.

config INPUT_VIVALDIFMAP
	tristate
	help
	  ChromeOS Vivaldi keymap support library. This is a hidden
	  option so that drivers can use common code to parse and
	  expose the vivaldi function row keymap.

comment "Userland interfaces"

config INPUT_MOUSEDEV
	tristate "Mouse interface"
	help
	  Say Y here if you want your mouse to be accessible as char devices
	  13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
	  emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
	  programs (including SVGAlib, GPM and X) will be able to use your
	  mouse.

	  If unsure, say Y.

	  To compile this driver as a module, choose M here: the
	  module will be called mousedev.

config INPUT_MOUSEDEV_PSAUX
	bool "Provide legacy /dev/psaux device"
	depends on INPUT_MOUSEDEV
	help
	  Say Y here if you want your mouse also be accessible as char device
	  10:1 - /dev/psaux. The data available through /dev/psaux is exactly
	  the same as the data from /dev/input/mice.

	  If unsure, say Y.

config INPUT_MOUSEDEV_SCREEN_X
	int "Horizontal screen resolution"
	depends on INPUT_MOUSEDEV
	default "1024"
	help
	  If you're using a digitizer, or a graphic tablet, and want to use
	  it as a mouse then the mousedev driver needs to know the X window
	  screen resolution you are using to correctly scale the data. If
	  you're not using a digitizer, this value is ignored.

config INPUT_MOUSEDEV_SCREEN_Y
	int "Vertical screen resolution"
	depends on INPUT_MOUSEDEV
	default "768"
	help
	  If you're using a digitizer, or a graphic tablet, and want to use
	  it as a mouse then the mousedev driver needs to know the X window
	  screen resolution you are using to correctly scale the data. If
	  you're not using a digitizer, this value is ignored.

config INPUT_JOYDEV
	tristate "Joystick interface"
	help
	  Say Y here if you want your joystick or gamepad to be
	  accessible as char device 13:0+ - /dev/input/jsX device.

	  If unsure, say Y.

	  More information is available: <file:Documentation/input/joydev/joystick.rst>

	  To compile this driver as a module, choose M here: the
	  module will be called joydev.

config INPUT_EVDEV
	tristate "Event interface"
	help
	  Say Y here if you want your input device events be accessible
	  under char device 13:64+ - /dev/input/eventX in a generic way.

	  To compile this driver as a module, choose M here: the
	  module will be called evdev.

config INPUT_KUNIT_TEST
	tristate "KUnit tests for Input" if !KUNIT_ALL_TESTS
	depends on INPUT && KUNIT
	default KUNIT_ALL_TESTS
	help
	  Say Y here if you want to build the KUnit tests for the input
	  subsystem.

	  If in doubt, say "N".

config INPUT_APMPOWER
	tristate "Input Power Event -> APM Bridge" if EXPERT
	depends on INPUT && APM_EMULATION
	help
	  Say Y here if you want suspend key events to trigger a user
	  requested suspend through APM. This is useful on embedded
	  systems where such behaviour is desired without userspace
	  interaction. If unsure, say N.

	  To compile this driver as a module, choose M here: the
	  module will be called apm-power.

comment "Input Device Drivers"

source "drivers/input/keyboard/Kconfig"

source "drivers/input/mouse/Kconfig"

source "drivers/input/joystick/Kconfig"

source "drivers/input/tablet/Kconfig"

source "drivers/input/touchscreen/Kconfig"

source "drivers/input/misc/Kconfig"

source "drivers/input/rmi4/Kconfig"

endif

menu "Hardware I/O ports"

source "drivers/input/serio/Kconfig"

source "drivers/input/gameport/Kconfig"

endmenu

endmenu


Filemanager

Name Type Size Permission Actions
gameport Folder 0755
joystick Folder 0755
keyboard Folder 0755
misc Folder 0755
mouse Folder 0755
rmi4 Folder 0755
serio Folder 0755
tablet Folder 0755
tests Folder 0755
touchscreen Folder 0755
Kconfig File 5.61 KB 0644
Makefile File 996 B 0644
Filemanager