-- WirePlumber
--
-- Copyright © 2022 Collabora Ltd.
--
-- SPDX-License-Identifier: MIT
-- the script states the default nodes from the user preferences, it has hooks
-- which stores the user preferences(it stores not just the current preference
-- but all the previous preferences) in to the state file, retrieves them from
-- state file during the bootup, finally it has a hook which finds a default
-- node out of the user preferences
log = Log.open_topic ("s-default-nodes")
nutils = require ("node-utils")
-- the state storage
state = nil
state_table = nil
find_stored_default_node_hook = SimpleEventHook {
name = "default-nodes/find-stored-default-node",
interests = {
EventInterest {
Constraint { "event.type", "=", "select-default-node" },
},
},
execute = function (event)
local props = event:get_properties ()
local available_nodes = event:get_data ("available-nodes")
local selected_prio = event:get_data ("selected-node-priority") or 0
local selected_node = event:get_data ("selected-node")
available_nodes = available_nodes and available_nodes:parse ()
if not available_nodes then
return
end
local stored = collectStored (props ["default-node.type"])
-- Check if any of the available nodes matches any of the configured
for _, node_props in ipairs (available_nodes) do
local name = node_props ["node.name"]
for i, v in ipairs (stored) do
if name == v then
local priority = nutils.get_session_priority (node_props)
priority = priority + 20001 - i
if priority > selected_prio then
selected_prio = priority
selected_node = name
end
break
end
end
end
if selected_node then
event:set_data ("selected-node-priority", selected_prio)
event:set_data ("selected-node", selected_node)
end
end
}
store_configured_default_nodes_hook = SimpleEventHook {
name = "default-nodes/store-configured-default-nodes",
interests = {
EventInterest {
Constraint { "event.type", "=", "metadata-changed" },
Constraint { "metadata.name", "=", "default" },
Constraint { "event.subject.key", "c", "default.configured.audio.sink",
"default.configured.audio.source", "default.configured.video.source"
},
},
},
execute = function (event)
local props = event:get_properties ()
-- get the part after "default.configured." (= 19 chars)
local def_node_type = props ["event.subject.key"]:sub (20)
local new_value = props ["event.subject.value"]
local new_stored = {}
if new_value then
new_value = Json.Raw (new_value):parse () ["name"]
end
if new_value then
local stored = collectStored (def_node_type)
local pos = #stored + 1
-- find if the current configured value is already in the stack
for i, v in ipairs (stored) do
if v == new_value then
pos = i
break
end
end
-- insert at the top and shift the remaining to fill the gap
new_stored [1] = new_value
if pos > 1 then
table.move (stored, 1, pos-1, 2, new_stored)
end
if pos < #stored then
table.move (stored, pos+1, #stored, pos+1, new_stored)
end
end
updateStored (def_node_type, new_stored)
end
}
-- set initial values
metadata_added_hook = SimpleEventHook {
name = "default-nodes/metadata-added",
interests = {
EventInterest {
Constraint { "event.type", "=", "metadata-added" },
Constraint { "metadata.name", "=", "default" },
},
},
execute = function (event)
local types = { "audio.sink", "audio.source", "video.source" }
local source = event:get_source ()
local om = source:call ("get-object-manager", "metadata")
local metadata = om:lookup { Constraint { "metadata.name", "=", "default" } }
for _, t in ipairs (types) do
local v = state_table ["default.configured." .. t]
if v then
metadata:set (0, "default.configured." .. t, "Spa:String:JSON",
Json.Object { ["name"] = v }:to_string ())
end
end
end
}
-- Collect all the previously configured node names from the state file
function collectStored (def_node_type)
local stored = {}
local key_base = "default.configured." .. def_node_type
local key = key_base
local index = 0
repeat
local v = state_table [key]
table.insert (stored, v)
key = key_base .. "." .. tostring (index)
index = index + 1
until v == nil
return stored
end
-- Store the given node names in the state file
function updateStored (def_node_type, stored)
local key_base = "default.configured." .. def_node_type
local key = key_base
local index = 0
for _, v in ipairs (stored) do
state_table [key] = v
key = key_base .. "." .. tostring (index)
index = index + 1
end
-- erase the rest, if any
repeat
local v = state_table [key]
state_table [key] = nil
key = key_base .. "." .. tostring (index)
index = index + 1
until v == nil
state:save_after_timeout (state_table)
end
function toggleState (enable)
if enable and not state then
state = State ("default-nodes")
state_table = state:load ()
find_stored_default_node_hook:register ()
store_configured_default_nodes_hook:register ()
metadata_added_hook:register ()
elseif not enable and state then
state = nil
state_table = nil
find_stored_default_node_hook:remove ()
store_configured_default_nodes_hook:remove ()
metadata_added_hook:remove ()
end
end
Settings.subscribe ("node.restore-default-targets", function ()
toggleState (Settings.get_boolean ("node.restore-default-targets"))
end)
toggleState (Settings.get_boolean ("node.restore-default-targets"))