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import { isHTMLElement } from "./instanceOf.js";
import { round } from "../utils/math.js";
export default function getBoundingClientRect(element, includeScale) {
if (includeScale === void 0) {
includeScale = false;
}
var rect = element.getBoundingClientRect();
var scaleX = 1;
var scaleY = 1;
if (isHTMLElement(element) && includeScale) {
var offsetHeight = element.offsetHeight;
var offsetWidth = element.offsetWidth;
// Do not attempt to divide by 0, otherwise we get `Infinity` as scale
// Fallback to 1 in case both values are `0`
if (offsetWidth > 0) {
scaleX = round(rect.width) / offsetWidth || 1;
}
if (offsetHeight > 0) {
scaleY = round(rect.height) / offsetHeight || 1;
}
}
return {
width: rect.width / scaleX,
height: rect.height / scaleY,
top: rect.top / scaleY,
right: rect.right / scaleX,
bottom: rect.bottom / scaleY,
left: rect.left / scaleX,
x: rect.left / scaleX,
y: rect.top / scaleY
};
}