__  __    __   __  _____      _            _          _____ _          _ _ 
 |  \/  |   \ \ / / |  __ \    (_)          | |        / ____| |        | | |
 | \  / |_ __\ V /  | |__) | __ ___   ____ _| |_ ___  | (___ | |__   ___| | |
 | |\/| | '__|> <   |  ___/ '__| \ \ / / _` | __/ _ \  \___ \| '_ \ / _ \ | |
 | |  | | |_ / . \  | |   | |  | |\ V / (_| | ||  __/  ____) | | | |  __/ | |
 |_|  |_|_(_)_/ \_\ |_|   |_|  |_| \_/ \__,_|\__\___| |_____/|_| |_|\___V 2.1
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    refresh_per_second (Optional[float], optional): Number of times per second to refresh the progress information or None to use default (10). Defaults to None.
    speed_estimate_period: (float, optional): Period (in seconds) used to calculate the speed estimate. Defaults to 30.
    transient: (bool, optional): Clear the progress on exit. Defaults to False.
    redirect_stdout: (bool, optional): Enable redirection of stdout, so ``print`` may be used. Defaults to True.
    redirect_stderr: (bool, optional): Enable redirection of stderr. Defaults to True.
    get_time: (Callable, optional): A callable that gets the current time, or None to use Console.get_time. Defaults to None.
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