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# Utilities for obtaining state-related information.
#
# Copyright 2023 Igalia, S.L.
# Author: Joanmarie Diggs <[email protected]>
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the
# Free Software Foundation, Inc., Franklin Street, Fifth Floor,
# Boston MA  02110-1301 USA.

# pylint: disable=wrong-import-position
# pylint: disable=too-many-public-methods
# pylint: disable=duplicate-code

"""Utilities for obtaining state-related information."""

__id__        = "$Id$"
__version__   = "$Revision$"
__date__      = "$Date$"
__copyright__ = "Copyright (c) 2023 Igalia, S.L."
__license__   = "LGPL"

import gi
gi.require_version("Atspi", "2.0")
from gi.repository import Atspi

from . import debug
from .ax_object import AXObject


class AXUtilitiesState:
    """Utilities for obtaining state-related information."""

    @staticmethod
    def has_no_state(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has an empty state set"""

        return AXObject.get_state_set(obj).is_empty()

    @staticmethod
    def has_popup(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the has-popup state"""

        return AXObject.has_state(obj, Atspi.StateType.HAS_POPUP)

    @staticmethod
    def has_tooltip(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the has-tooltip state"""

        return AXObject.has_state(obj, Atspi.StateType.HAS_TOOLTIP)

    @staticmethod
    def is_active(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the active state"""

        return AXObject.has_state(obj, Atspi.StateType.ACTIVE)

    @staticmethod
    def is_animated(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the animated state"""

        return AXObject.has_state(obj, Atspi.StateType.ANIMATED)

    @staticmethod
    def is_armed(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the armed state"""

        return AXObject.has_state(obj, Atspi.StateType.ARMED)

    @staticmethod
    def is_busy(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the busy state"""

        return AXObject.has_state(obj, Atspi.StateType.BUSY)

    @staticmethod
    def is_checkable(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the checkable state"""

        if AXObject.has_state(obj, Atspi.StateType.CHECKABLE):
            return True

        if AXObject.has_state(obj, Atspi.StateType.CHECKED):
            tokens = ["AXUtilitiesState:", obj, "is checked but lacks state checkable"]
            debug.print_tokens(debug.LEVEL_INFO, tokens, True)
            return True

        return False

    @staticmethod
    def is_checked(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the checked state"""

        if not AXObject.has_state(obj, Atspi.StateType.CHECKED):
            return False

        if not AXObject.has_state(obj, Atspi.StateType.CHECKABLE):
            tokens = ["AXUtilitiesState:", obj, "is checked but lacks state checkable"]
            debug.print_tokens(debug.LEVEL_INFO, tokens, True)

        return True

    @staticmethod
    def is_collapsed(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the collapsed state"""

        return AXObject.has_state(obj, Atspi.StateType.COLLAPSED)

    @staticmethod
    def is_default(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the is-default state"""

        return AXObject.has_state(obj, Atspi.StateType.IS_DEFAULT)

    @staticmethod
    def is_defunct(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the defunct state"""

        return AXObject.has_state(obj, Atspi.StateType.DEFUNCT)

    @staticmethod
    def is_editable(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the editable state"""

        return AXObject.has_state(obj, Atspi.StateType.EDITABLE)

    @staticmethod
    def is_enabled(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the enabled state"""

        return AXObject.has_state(obj, Atspi.StateType.ENABLED)

    @staticmethod
    def is_expandable(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the expandable state"""

        if AXObject.has_state(obj, Atspi.StateType.EXPANDABLE):
            return True

        if AXObject.has_state(obj, Atspi.StateType.EXPANDED):
            tokens = ["AXUtilitiesState:", obj, "is expanded but lacks state expandable"]
            debug.print_tokens(debug.LEVEL_INFO, tokens, True)
            return True

        return False

    @staticmethod
    def is_expanded(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the expanded state"""

        if not AXObject.has_state(obj, Atspi.StateType.EXPANDED):
            return False

        if not AXObject.has_state(obj, Atspi.StateType.EXPANDABLE):
            tokens = ["AXUtilitiesState:", obj, "is expanded but lacks state expandable"]
            debug.print_tokens(debug.LEVEL_INFO, tokens, True)

        return True

    @staticmethod
    def is_focusable(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the focusable state"""

        if AXObject.has_state(obj, Atspi.StateType.FOCUSABLE):
            return True

        if AXObject.has_state(obj, Atspi.StateType.FOCUSED):
            tokens = ["AXUtilitiesState:", obj, "is focused but lacks state focusable"]
            debug.print_tokens(debug.LEVEL_INFO, tokens, True)
            return True

        return False

    @staticmethod
    def is_focused(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the focused state"""

        if not AXObject.has_state(obj, Atspi.StateType.FOCUSED):
            return False

        if not AXObject.has_state(obj, Atspi.StateType.FOCUSABLE):
            tokens = ["AXUtilitiesState:", obj, "is focused but lacks state focusable"]
            debug.print_tokens(debug.LEVEL_INFO, tokens, True)

        return True

    @staticmethod
    def is_horizontal(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the horizontal state"""

        return AXObject.has_state(obj, Atspi.StateType.HORIZONTAL)

    @staticmethod
    def is_iconified(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the iconified state"""

        return AXObject.has_state(obj, Atspi.StateType.ICONIFIED)

    @staticmethod
    def is_indeterminate(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the indeterminate state"""

        return AXObject.has_state(obj, Atspi.StateType.INDETERMINATE)

    @staticmethod
    def is_invalid_state(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the invalid_state state"""

        return AXObject.has_state(obj, Atspi.StateType.INVALID)

    @staticmethod
    def is_invalid_entry(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the invalid_entry state"""

        return AXObject.has_state(obj, Atspi.StateType.INVALID_ENTRY)

    @staticmethod
    def is_modal(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the modal state"""

        return AXObject.has_state(obj, Atspi.StateType.MODAL)

    @staticmethod
    def is_multi_line(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the multi_line state"""

        return AXObject.has_state(obj, Atspi.StateType.MULTI_LINE)

    @staticmethod
    def is_multiselectable(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the multiselectable state"""

        return AXObject.has_state(obj, Atspi.StateType.MULTISELECTABLE)

    @staticmethod
    def is_opaque(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the opaque state"""

        return AXObject.has_state(obj, Atspi.StateType.OPAQUE)

    @staticmethod
    def is_pressed(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the pressed state"""

        return AXObject.has_state(obj, Atspi.StateType.PRESSED)

    @staticmethod
    def is_read_only(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the read-only state"""

        return AXObject.has_state(obj, Atspi.StateType.READ_ONLY)

    @staticmethod
    def is_required(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the required state"""

        return AXObject.has_state(obj, Atspi.StateType.REQUIRED)

    @staticmethod
    def is_resizable(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the resizable state"""

        return AXObject.has_state(obj, Atspi.StateType.RESIZABLE)

    @staticmethod
    def is_selectable(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the selectable state"""

        return AXObject.has_state(obj, Atspi.StateType.SELECTABLE)

    @staticmethod
    def is_selectable_text(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the selectable-text state"""

        return AXObject.has_state(obj, Atspi.StateType.SELECTABLE_TEXT)

    @staticmethod
    def is_selected(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the selected state"""

        return AXObject.has_state(obj, Atspi.StateType.SELECTED)

    @staticmethod
    def is_sensitive(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the sensitive state"""

        return AXObject.has_state(obj, Atspi.StateType.SENSITIVE)

    @staticmethod
    def is_showing(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the showing state"""

        return AXObject.has_state(obj, Atspi.StateType.SHOWING)

    @staticmethod
    def is_single_line(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the single-line state"""

        return AXObject.has_state(obj, Atspi.StateType.SINGLE_LINE)

    @staticmethod
    def is_stale(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the stale state"""

        return AXObject.has_state(obj, Atspi.StateType.STALE)

    @staticmethod
    def is_transient(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the transient state"""

        return AXObject.has_state(obj, Atspi.StateType.TRANSIENT)

    @staticmethod
    def is_truncated(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the truncated state"""

        return AXObject.has_state(obj, Atspi.StateType.TRUNCATED)

    @staticmethod
    def is_vertical(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the vertical state"""

        return AXObject.has_state(obj, Atspi.StateType.VERTICAL)

    @staticmethod
    def is_visible(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the visible state"""

        return AXObject.has_state(obj, Atspi.StateType.VISIBLE)

    @staticmethod
    def is_visited(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the visited state"""

        return AXObject.has_state(obj, Atspi.StateType.VISITED)

    @staticmethod
    def manages_descendants(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the manages-descendants state"""

        return AXObject.has_state(obj, Atspi.StateType.MANAGES_DESCENDANTS)

    @staticmethod
    def supports_autocompletion(obj: Atspi.Accessible) -> bool:
        """Returns true if obj has the supports-autocompletion state"""

        return AXObject.has_state(obj, Atspi.StateType.SUPPORTS_AUTOCOMPLETION)

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action_presenter.py File 8.65 KB 0644
ax_collection.py File 6.16 KB 0644
ax_component.py File 14.93 KB 0644
ax_document.py File 9.36 KB 0644
ax_event_synthesizer.py File 17.39 KB 0644
ax_hypertext.py File 8.36 KB 0644
ax_object.py File 47.84 KB 0644
ax_selection.py File 4.54 KB 0644
ax_table.py File 47.98 KB 0644
ax_text.py File 45.13 KB 0644
ax_utilities.py File 28.24 KB 0644
ax_utilities_application.py File 7.17 KB 0644
ax_utilities_collection.py File 86.79 KB 0644
ax_utilities_debugging.py File 10.12 KB 0644
ax_utilities_event.py File 32.78 KB 0644
ax_utilities_relation.py File 15.2 KB 0644
ax_utilities_role.py File 91.79 KB 0644
ax_utilities_state.py File 11.63 KB 0644
ax_value.py File 6.83 KB 0644
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brlmon.py File 6.53 KB 0644
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caret_navigation.py File 19.51 KB 0644
chat.py File 32.03 KB 0644
clipboard.py File 20.45 KB 0644
cmdnames.py File 61.77 KB 0644
colornames.py File 39.22 KB 0644
debug.py File 3.95 KB 0644
debugging_tools_manager.py File 10.69 KB 0644
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flat_review.py File 48.89 KB 0644
flat_review_finder.py File 20.2 KB 0644
flat_review_presenter.py File 45.94 KB 0644
focus_manager.py File 11.52 KB 0644
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highlighter.py File 6.95 KB 0644
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learn_mode_presenter.py File 14.72 KB 0644
liveregions.py File 25.77 KB 0644
mathsymbols.py File 88.65 KB 0644
messages.py File 152.28 KB 0644
mouse_review.py File 23.34 KB 0644
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object_navigator.py File 13.24 KB 0644
object_properties.py File 33.86 KB 0644
orca.py File 9.83 KB 0644
orca_gtkbuilder.py File 5.42 KB 0644
orca_gui_navlist.py File 6.51 KB 0644
orca_gui_prefs.py File 141.9 KB 0644
orca_gui_profile.py File 3.98 KB 0644
orca_i18n.py File 3.13 KB 0644
orca_modifier_manager.py File 13.76 KB 0644
orca_platform.py File 1.43 KB 0644
phonnames.py File 2.76 KB 0644
pronunciation_dict.py File 2.55 KB 0644
script.py File 11.11 KB 0644
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Filemanager